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Tuesday, November 29, 2011

MITH Digital Dialogue: It's not a game to me: ARGs, Game Design and Secret Agents in the Schoolroom by BETH BONSIGNORE, ANN FRAISTAT, KARI KRAUS, AMANDA VISCONTI

The Arcane Gallery of Gadgetry (AGOG) is a sort of narrative wunderkammer of an alternate reality game (ARG), a cabinet of curiosities combining a rich and oftentimes mysteriously fragmented historical tapestry with what Rob MacDougall has called playful historical thinking. By incorporating counterfactuals and re-imagining the past, AGOG is designed to lead players into a newly enfranchised relationship with history, teach them STEM and information literacy skills, and help them discover the secret stories outside most history books. In today's talk, attendees will also take part in an activity. With each season of the ARG, there's always a new story to uncover, a new rabbit hole to fall down and it's never too late to change the past! The AGOG team includes Kari Kraus (iSchool/English Dept.), Beth Bonsignore (iSchool), and Amanda Visconti (English Dept.) at UMD, Derek Hansen at BYU, and Ann Fraistat. {Will appear in FYI on Nov 28, 2011
Start Time:
12:30 PM
End Time:
1:45 PM
MITH Conference Room
Common Location Name:
McKeldin Library
Web Address:
Other Contact Information:
Emma Millon +1 301 405 9887

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