Monday, October 15, 2012
Close Playing II: The Video Game Industry -- An Insiders Perspective
Description:
Video games often get a bad rap, derided as mindless entertainment, seen lacking the gravitas of other forms of cultural expression (e.g. artwork, music, literature, etc.), and enmeshed in debates on issues such as violence. Sponsored by the Honors Humanities program, the Close Playing series invite us to treat video games seriously as cultural texts. In this panel, the second of a three part series, Benjamin Walsh (Pure Bang Games), Yuzun Kang (Pure Bang Games), and Elizabeth Bonsignore (UMD) address how video game companies attempt to reinvent the ways consumers interact with games while attending to marketplace imperatives.
{Will appear in FYI on Oct 15, 2012
Start Time:
5:30 PM
End Time:
6:30 PM
Room:
1100
Common Location Name:
Tawes Fine Arts
Web Address:
www.honorshumanities.umd.edu/Humans2point0.pdf
Other Contact Information:
Theresa Ann Donofrio
Honors Humanities
+1 301 405 8264
tdonofri@umd.edu
www.honorshumanities.umd.edu/